REDNODE / GAME API

HighLevelStateMapping

classscriptedClass

extends ChangeHighLevelStateAbstract › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
stateNameMappingref<AIArgumentMapping>scriptedpublic

Methods 1

private func GetDesiredHighLevelState(context: ScriptExecutionContext) -> gamedataNPCHighLevelStatescripted