REDNODE / GAME API

ChangeHighLevelStateAbstract

abstract classscriptedClass

extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Extended by 7 types

AlertedState CombatState DeadState HighLevelStateMapping RelaxedState StealthState UnconsciousState

Methods 5

private func Activate(context: ScriptExecutionContext)scripted
private func Deactivate(context: ScriptExecutionContext)scripted
private func GetDesiredHighLevelState(context: ScriptExecutionContext) -> gamedataNPCHighLevelStatescripted
private func OnActivate(context: ScriptExecutionContext)scripted
private func OnDeactivate(context: ScriptExecutionContext)scripted