REDNODE / GAME API

HighLevelNPCStatePrereq

classscriptedClass

extends NPCStatePrereq › IScriptablePrereq › IPrereq › IScriptable › ISerializable

Properties 1

NameTypeFlags
valueToListengamedataNPCHighLevelStatescriptedpublic

Methods 5

protected const func GetStateToCheck() -> Int32scripted
protected func Initialize(recordID: TweakDBID)scripted
public const func IsFulfilled(game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnRegister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnUnregister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted