GateSchemeLogicController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 13
| Name | Type | Flags |
|---|---|---|
currentSystemIndex | Int32 | scriptedpublic |
gameInstance | GameInstance | scriptedpublic |
OpeningGateLeftAnimName | CName | scriptedpublic |
OpeningGateRightAnimName | CName | scriptedpublic |
sfxFactsSet | SoundFxFactsSet | scriptedpublic |
tube1 | inkWidgetRef | scriptedpublic |
tube2 | inkWidgetRef | scriptedpublic |
tube3 | inkWidgetRef | scriptedpublic |
tube4 | inkWidgetRef | scriptedpublic |
tube5 | inkWidgetRef | scriptedpublic |
tube6 | inkWidgetRef | scriptedpublic |
tube7 | inkWidgetRef | scriptedpublic |
tube8 | inkWidgetRef | scriptedpublic |
Methods 3
public final func DoOpenGate(system: BunkerSystems)scripted
protected cb func OnAnimationFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
public final func OpenGate(gameInstance: GameInstance)scripted