GameplayPerkCondition
classscriptedClass
extends GameplayConditionBase › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
difficulty | EGameplayChallengeLevel | scriptedpublic |
perkToCheck | TweakDBID | scriptedpublic |
Methods 6
public func Evaluate(requester: ref<GameObject>) -> Boolscripted
private final func GetConditionDescription() -> Stringscripted
public func GetDescription(requester: ref<GameObject>) -> Conditionscripted
private final func GetPerkType() -> gamedataPerkTypescripted
private final func GetPlayerPerk(requester: ref<GameObject>) -> Int32scripted
private final func GetRequiredLevel() -> Int32scripted