REDNODE / GAME API

GameEffectTargetVisualizationData

classscriptedClass

extends IScriptable › ISerializable

Properties 2

NameTypeFlags
bucketNameCNamescriptedprivate
forceHighlightTargetsarray<EntityID>scriptedprivate

Methods 5

public final func AddTargetToBucket(entityID: EntityID)scripted
public final func ClearBucket()scripted
public final const func GetBucketName() -> CNamescripted
public final func SendEventToAll(instance: GameInstance, evt: ref<Event>)scripted
public final func SetBucketName(_bucketName: CName)scripted