GalleryFilterController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 8
| Name | Type | Flags |
|---|---|---|
active | Bool | scriptedprivate |
filterRootWidget | inkWidgetRef | scriptedprotected |
filterType | inkGameScreenshotSortMode | scriptedprivate |
hovered | Bool | scriptedprivate |
icon | inkImageRef | scriptedprotected |
labelKey | CName | scriptedprivate |
text | inkTextRef | scriptedprotected |
tooltipsManager | wref<gameuiTooltipsManager> | scriptedprivate |
Methods 9
public final func GetFilterType() -> inkGameScreenshotSortModescripted
public final func IsActive() -> Boolscripted
protected cb func OnHoverOut(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOver(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func SetActive(value: Bool)scripted
public final func SetFilterType(filterType: inkGameScreenshotSortMode)scripted
public final func Setup(filterType: inkGameScreenshotSortMode, iconName: CName, labelKey: CName, tooltipsManager: wref<gameuiTooltipsManager>)scripted