FramePS
classscriptedClasssavable
extends GameObjectPS › PersistentState › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
screenshotHash | Uint32 | scriptedprivatepersistent |
screenshotID | Int32 | scriptedprivatepersistent |
screenshotUVBottom | Float | scriptedprivatepersistent |
screenshotUVLeft | Float | scriptedprivatepersistent |
screenshotUVRight | Float | scriptedprivatepersistent |
screenshotUVTop | Float | scriptedprivatepersistent |
Methods 5
public final const func GetHash() -> Uint32scripted
public final const func GetIndex() -> Int32scripted
public final const func GetUV() -> RectFscripted
public final func SetHash(hash: Uint32)scripted
public final func SetUV(uv: RectF)scripted