REDNODE / GAME API

FramePS

classscriptedClasssavable

extends GameObjectPS › PersistentState › IScriptable › ISerializable

Properties 6

NameTypeFlags
screenshotHashUint32scriptedprivatepersistent
screenshotIDInt32scriptedprivatepersistent
screenshotUVBottomFloatscriptedprivatepersistent
screenshotUVLeftFloatscriptedprivatepersistent
screenshotUVRightFloatscriptedprivatepersistent
screenshotUVTopFloatscriptedprivatepersistent

Methods 5

public final const func GetHash() -> Uint32scripted
public final const func GetIndex() -> Int32scripted
public final const func GetUV() -> RectFscripted
public final func SetHash(hash: Uint32)scripted
public final func SetUV(uv: RectF)scripted