ForceSafeEvents
classscriptedClass
extends UpperBodyEventsTransition › UpperBodyTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
safeAnimFeature | ref<AnimFeature_SafeAction> | scriptedpublic |
weaponObjectID | TweakDBID | scriptedpublic |
Methods 2
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted