FirstEquipEvents
classscriptedClass
extends EquipmentBaseEvents › EquipmentBaseTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
stateMachineInitData | wref<EquipmentInitData> | scriptedpublic |
stateMachineInstanceData | StateMachineInstanceData | scriptedpublic |
Methods 2
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted