FinisherEffector
classscriptedClass
extends ApplyStatusEffectEffector › Effector › IScriptable › ISerializable
Methods 2
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted
classscriptedClass
extends ApplyStatusEffectEffector › Effector › IScriptable › ISerializable
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted