FastTravelGameController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
fastTravelPointsList | inkCompoundRef | scriptedprivate |
menuEventDispatcher | wref<inkMenuEventDispatcher> | scriptedprivate |
Methods 7
private final func GetFastTravelSystem() -> ref<FastTravelSystem>scripted
private final func GetOwner() -> ref<GameObject>scripted
private final func Initialize()scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPerformFastTravel(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnSetMenuEventDispatcher(menuEventDispatcher: wref<inkMenuEventDispatcher>) -> Boolscripted
private final func PerformFastTravel(pointData: ref<FastTravelPointData>, player: ref<GameObject>)scripted