REDNODE / GAME API

FastTravelPointData

classnative name gameFastTravelPointDatanative

extends IScriptable › ISerializable

Properties 5

NameTypeFlags
isEP1Booloverridingpersistent
mappinIDNewMappinIDscriptedpublic
markerRefNodeRefoverridingpersistent
pointRecordTweakDBIDoverridingpersistent
requesterIDEntityIDoverridingpersistent

Methods 14

public final const func GetDistrictDisplayName() -> Stringscripted
public final const func GetMarkerRef() -> NodeRefscripted
public final const func GetPointDisplayDescription() -> Stringscripted
public final const func GetPointDisplayName() -> Stringscripted
public final const func GetPointRecord() -> TweakDBIDscripted
public final const func GetRequesterID() -> EntityIDscripted
public final const func HasReqesterID() -> Boolscripted
public final const func IsAnEP1Node() -> Boolscripted
native func IsResolvable() -> Bool
public final const func IsSubway() -> Boolscripted
native func IsValid() -> Bool
public final func SetRequesterID(id: EntityID)scripted
public final const func ShouldShowMappinInWorld() -> Boolscripted
public final const func ShouldShowMappinOnWorldMap() -> Boolscripted