REDNODE / GAME API

FastForwardActiveDecisions

classscriptedClass

extends ScenesFastForwardTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 2

protected final const func ToFastForwardAvailable(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected final const func ToFastForwardUnavailable(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted