REDNODE / GAME API

EffectExecutor_Spread

classscriptedClass

extends EffectExecutor_Scripted › EffectExecutor › EffectNode › IScriptable › ISerializable

Properties 4

NameTypeFlags
objectActionRecordwref<ObjectAction_Record>scriptedpublic
playerwref<PlayerPuppet>scriptedpublic
prevEntitywref<Entity>scriptedpublic
spreadToAllTargetsInTheAreaBoolscriptedpublic

Methods 2

public final func Init(ctx: EffectScriptContext) -> Boolscripted
public final func Process(ctx: EffectScriptContext, applierCtx: EffectExecutionScriptContext) -> Boolscripted