EffectExecutor_Spread
classscriptedClass
extends EffectExecutor_Scripted › EffectExecutor › EffectNode › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
objectActionRecord | wref<ObjectAction_Record> | scriptedpublic |
player | wref<PlayerPuppet> | scriptedpublic |
prevEntity | wref<Entity> | scriptedpublic |
spreadToAllTargetsInTheArea | Bool | scriptedpublic |
Methods 2
public final func Init(ctx: EffectScriptContext) -> Boolscripted
public final func Process(ctx: EffectScriptContext, applierCtx: EffectExecutionScriptContext) -> Boolscripted