EffectExecutor_GivePlayerReward
classscriptedClass
extends EffectExecutor_Scripted › EffectExecutor › EffectNode › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
amount | Int32 | scriptedpublic |
reward | TweakDBID | scriptedpublic |
Methods 1
public final func Process(ctx: EffectScriptContext, applierCtx: EffectExecutionScriptContext) -> Boolscripted