EMeshChunkRenderMask
bitfield2 bytes
Bits 11
| Name | Bit |
|---|---|
MCR_Scene | bit 0 |
MCR_Cascade1 | bit 1 |
MCR_Cascade2 | bit 2 |
MCR_Cascade3 | bit 3 |
MCR_Cascade4 | bit 4 |
MCR_LocalShadows | bit 5 |
MCR_IsTwoSided | bit 6 |
MCR_DistantShadows | bit 7 |
MCR_IsRayTracedEmissive | bit 8 |
MCR_PrefabProxy | bit 11 |
MCR_Cascades | bit 12 |