REDNODE / GAME API

DisplayGlassInkGameController

classscriptedClass

extends DeviceInkGameControllerBase › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Methods 4

protected func GetOwner() -> ref<DisplayGlass>scripted
public func Refresh(state: EDeviceStatus)scripted
public final func TurnOff()scripted
public final func TurnOn()scripted