REDNODE / GAME API

DetailedLocomotionPSMPrereqState

classscriptedClass

extends PlayerStateMachinePrereqState › PrereqState › IScriptable › ISerializable

Properties 2

NameTypeFlags
locomotionIDBlackboardID_Intscriptedprivate
playerAttachedCallbackIDUint32scriptedprivate

Methods 3

private final func OnPlayerAttachedCallback(playerPuppet: ref<GameObject>)scripted
public final func RegisterPlayerAttachedCallback(locomotionID: BlackboardID_Int, game: GameInstance)scripted
public final func UnregisterPlayerAttachedCallback(game: GameInstance)scripted