DetailedLocomotionPSMPrereqState
classscriptedClass
extends PlayerStateMachinePrereqState › PrereqState › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
locomotionID | BlackboardID_Int | scriptedprivate |
playerAttachedCallbackID | Uint32 | scriptedprivate |
Methods 3
private final func OnPlayerAttachedCallback(playerPuppet: ref<GameObject>)scripted
public final func RegisterPlayerAttachedCallback(locomotionID: BlackboardID_Int, game: GameInstance)scripted
public final func UnregisterPlayerAttachedCallback(game: GameInstance)scripted