REDNODE / GAME API

CyberEquipGameController

classscriptedClass

extends ArmorEquipGameController › gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 13

NameTypeFlags
armsTagsarray<CName>scriptedprivate
brainTagsarray<CName>scriptedprivate
cardiovascularTagsarray<CName>scriptedprivate
eyesTagsarray<CName>scriptedprivate
fragmentTagsarray<CName>scriptedprivate
handsTagsarray<CName>scriptedprivate
immuneTagsarray<CName>scriptedprivate
integumentaryTagsarray<CName>scriptedprivate
legsTagsarray<CName>scriptedprivate
musculoskeletalTagsarray<CName>scriptedprivate
nervousTagsarray<CName>scriptedprivate
quickSlotTagsarray<CName>scriptedprivate
weaponsQuickSlotTagsarray<CName>scriptedprivate

Methods 5

private final func CreateButton(title: script_ref<String>, btnPath: script_ref<String>, area: gamedataEquipmentArea, numSlots: Int32)scripted
private final func GetPartialViewData(itemID: ItemID) -> ItemViewDatascripted
protected cb func OnInitialize() -> Boolscripted
protected func RefreshInventoryList()scripted
protected final func RemovedEverythingButCyberware(items: script_ref<array<wref<gameItemData>>>) -> array<wref<gameItemData>>scripted