Crosshair_Melee_Hammer
classscriptedClass
extends gameuiCrosshairBaseGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
targetColorChange | inkWidgetRef | scriptedprivate |
Methods 3
protected func ApplyCrosshairGUIState(state: CName, aimedAtEntity: ref<Entity>)scripted
public func GetIntroAnimation(firstEquip: Bool) -> ref<inkAnimProxy>scripted
public func GetOutroAnimation() -> ref<inkAnimProxy>scripted