REDNODE / GAME API

CrosshairGameController_Simple

classscriptedClass

extends gameuiCrosshairBaseGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 9

NameTypeFlags
bottomPartinkWidgetRefscriptedprivate
horiPartinkWidgetRefscriptedprivate
latchVerticalFloatscriptedprivate
leftPartinkWidgetRefscriptedprivate
offsetLeftRightFloatscriptedprivate
rightPartinkWidgetRefscriptedprivate
targetColorChangeinkWidgetRefscriptedprivate
topPartinkWidgetRefscriptedprivate
vertPartinkWidgetRefscriptedprivate

Methods 7

protected func ApplyCrosshairGUIState(state: CName, aimedAtEntity: ref<Entity>)scripted
public func GetIntroAnimation(firstEquip: Bool) -> ref<inkAnimProxy>scripted
public func GetOutroAnimation() -> ref<inkAnimProxy>scripted
protected cb func OnBulletSpreadChanged(spread: Vector2) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected func OnState_Aim()scripted
protected func OnState_HipFire()scripted