CraftingSystemInventoryCallback
classscriptedClass
extends InventoryScriptCallback › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
player | wref<PlayerPuppet> | scriptedpublic |
Methods 1
public func OnItemAdded(item: ItemID, itemData: wref<gameItemData>, flaggedAsSilent: Bool)scripted