ConsumableUseEvents
classscriptedClass
extends ConsumableTransitions › DefaultTransition › StateFunctor › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
activeConsumable | ItemID | scriptedpublic |
effectsApplied | Bool | scriptedpublic |
modelRemoved | Bool | scriptedpublic |
Methods 2
protected final func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted