REDNODE / GAME API

CombatRestrictMovementAreaPlayerEnterMainRMACondition

classscriptedClass

extends CombatRestrictMovementAreaScriptCondition › ICombatRestrictMovementAreaCondition › IScriptable › ISerializable

Methods 1

public func IsFulfilled(game: GameInstance, entityId: EntityID, area: RestrictMovementArea, entityEntered: Bool) -> Boolscripted