CombatRestrictMovementAreaPlayerEnterMainRMACondition
classscriptedClass
extends CombatRestrictMovementAreaScriptCondition › ICombatRestrictMovementAreaCondition › IScriptable › ISerializable
Methods 1
public func IsFulfilled(game: GameInstance, entityId: EntityID, area: RestrictMovementArea, entityEntered: Bool) -> Boolscripted