CombatRestrictMovementAreaScriptCondition
classnative name AICombatGuardAreaScriptConditionnative
extends ICombatRestrictMovementAreaCondition › IScriptable › ISerializable
Extended by 2 types
CombatRestrictMovementAreaAllDeadCondition CombatRestrictMovementAreaPlayerEnterMainRMACondition
Methods 1
public func IsFulfilled(game: GameInstance, entityId: EntityID, area: RestrictMovementArea, entityEntered: Bool) -> Boolscripted