CleaningMachineControllerPS
classscriptedClasssavable
extends BasicDistractionDeviceControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
cleaningMachineSkillChecks | ref<EngDemoContainer> | scriptedprotected |
Methods 2
protected func GameAttached()scripted
protected func GetSkillCheckContainerForSetup() -> ref<BaseSkillCheckContainer>scripted