CheckStatusEffectState
classscriptedClass
extends AIStatusEffectCondition › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
stateToCheck | EstatusEffectsState | scriptedpublic |
statusEffectType | gamedataStatusEffectType | scriptedpublic |
topPrioStatusEffect | ref<StatusEffect> | scriptedpublic |
Methods 1
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted