REDNODE / GAME API

CheckSpawningStrategy

classscriptedClass

extends PreventionConditionAbstract › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 4

NameTypeFlags
spawningStrategyToCompareref<AIArgumentMapping>scriptedpublic
spawningStrategyToCompareAsIntInt32scriptedpublic
systemref<PreventionSystem>scriptedpublic
vehiclewref<VehicleObject>scriptedpublic

Methods 1

protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted