CallActionWidgetController
classscriptedClass
extends DeviceActionWidgetControllerBase › DeviceButtonLogicControllerBase › inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
callingAnimName | CName | scriptedprotected |
status | IntercomStatus | scriptedprotected |
statusText | inkTextRef | scriptedprotected |
talkingAnimName | CName | scriptedprotected |
Methods 9
public final func CallEnded()scripted
public final func CallMissed()scripted
public final func CallPickedUp()scripted
public final func CallStarted()scripted
public func FinalizeActionExecution(executor: ref<GameObject>, action: ref<DeviceAction>)scripted
public func Initialize(gameController: ref<DeviceInkGameControllerBase>, widgetData: script_ref<SActionWidgetPackage>)scripted
protected cb func OnHoverOut(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOver(e: ref<inkPointerEvent>) -> Boolscripted
public final func ResetIntercom()scripted