REDNODE / GAME API

CParticleEmitter

native classnative

extends IParticleModule › ISerializable

Properties 37

NameTypeFlags
backLightingFactorFloatoverriding
ColorHDRColoroverriding
decalSpawnerref<CDecalSpawner>overriding
DensityFloatoverriding
diffuseWrapFactorFloatoverriding
emitterGroupEEmitterGroupoverriding
emitterLoopsInt8overriding
EnabledBooloverriding
envColorGroupEEnvColorGroupoverriding
FalloffFloatoverriding
initialParticleCountUint8overriding
internalPriorityUint8overriding
keepSimulationLocalBooloverriding
killOnCollisionBooloverriding
lightingMipBiasUint32overriding
localMaterialInstanceref<IMaterial>overriding
lodsarray<SParticleEmitterLODLevel>overriding
maskAboveWaterBooloverriding
maskInsideCarBooloverriding
maskInsideInteriorBooloverriding
maskUnderWaterBooloverriding
materialrRef<IMaterial>overriding
maxParticlesUint16overriding
modulesarray<ref<IParticleModule>>overriding
NoiseScaleFloatoverriding
NoiseThresholdFloatoverriding
NoiseVelocityVector3overriding
particleDrawerref<IParticleDrawer>overriding
positionXInt32overriding
positionYInt32overriding
RelativeBooloverriding
renderObjectTypeERenderObjectTypeoverriding
renderResourceBlobref<IRenderResourceBlob>overriding
SizeFloatoverriding
UseEnvironmentFogColorBooloverriding
useSubFrameEmissionBooloverriding
windInfluenceFloatoverriding