CDecalSpawner
native classnative
extends ISerializable
Properties 30
| Name | Type | Flags |
|---|---|---|
additiveNormals | Bool | overriding |
autoHideDistance | Float | overriding |
decalFadeInTime | Float | overriding |
decalFadeTime | Float | overriding |
decalLifetime | ref<IEvaluatorFloat> | overriding |
depthFadePower | Float | overriding |
diffuseRandomColor0 | Color | overriding |
diffuseRandomColor1 | Color | overriding |
doubleSided | Bool | overriding |
farZ | Float | overriding |
materialSkinned | rRef<IMaterial> | overriding |
materialStatic | rRef<IMaterial> | overriding |
nearZ | Float | overriding |
normalFadeBias | Float | overriding |
normalFadeScale | Float | overriding |
normalThreshold | Float | overriding |
projectionMode | ERenderDynamicDecalProjection | overriding |
projectOnSkinned | Bool | overriding |
projectOnStatic | Bool | overriding |
roughnessScale | Float | overriding |
scaleTime | Float | overriding |
size | ref<IEvaluatorFloat> | overriding |
spawnPriority | EDynamicDecalSpawnPriority | overriding |
specularBase | Float | overriding |
specularColor | Color | overriding |
specularity | Float | overriding |
specularScale | Float | overriding |
startScale | Float | overriding |
subUVType | ERenderDynamicDecalAtlas | overriding |
useVerticalProjection | Bool | overriding |