BunkerMapGameController
classscriptedClass
extends StatusScreenGameController › BaseBunkerComputerGameController › gameuiBaseBunkerComputerGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
mapPosition01 | inkWidgetRef | scriptedpublic |
mapPosition02 | inkWidgetRef | scriptedpublic |
mapPosition03 | inkWidgetRef | scriptedpublic |
Methods 3
public final func InitMapPosition()scripted
protected cb func OnFactChanged(fact: CName, value: Int32) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted