REDNODE / GAME API

BaseBunkerComputerGameController

classscriptedClass

extends gameuiBaseBunkerComputerGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Extended by 4 types

DatatermDetailGameController DatatermLoginGameController OpeningGateScreenGameController StatusScreenGameController

Properties 2

NameTypeFlags
factsSetBunkerSystemsFactsSetscriptedpublic
gateClosedFactCNamescriptedpublic

Methods 5

protected final func GetCurrentSystem() -> BunkerSystemsscripted
protected final func GetCurrentSystemFact(factsSet: script_ref<BunkerSystemsFactsSet>) -> CNamescripted
protected final func GetGame() -> GameInstancescripted
protected final func SetStatusOffline(controller: wref<inkLogicController>, isOffline: Bool)scripted
protected final func SetStatusOffline(controller: wref<inkLogicController>, fact: CName)scripted