REDNODE / GAME API

BrightnessSettingsGameController

classscriptedClass

extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 7

NameTypeFlags
isPreGameBoolscriptedprivate
s_brightnessGroupCNamescriptedprivate
settingsref<UserSettings>scriptedprivate
SettingsElementsarray<wref<SettingsSelectorController>>scriptedprivate
settingsListenerref<BrightnessSettingsVarListener>scriptedprivate
settingsOptionsListinkCompoundRefscriptedprivate

Methods 5

protected cb func OnInitialize() -> Boolscripted
protected cb func OnSetMenuEventDispatcher(menuEventDispatcher: wref<inkMenuEventDispatcher>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func OnVarModified(groupPath: CName, varName: CName, varType: ConfigVarType, reason: ConfigChangeReason)scripted
private final func PopulateSettings()scripted