BrightnessSettingsGameController
classscriptedClass
extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
isPreGame | Bool | scriptedprivate |
menuEventDispatcher | wref<inkMenuEventDispatcher> | scriptedprivate |
s_brightnessGroup | CName | scriptedprivate |
settings | ref<UserSettings> | scriptedprivate |
SettingsElements | array<wref<SettingsSelectorController>> | scriptedprivate |
settingsListener | ref<BrightnessSettingsVarListener> | scriptedprivate |
settingsOptionsList | inkCompoundRef | scriptedprivate |
Methods 5
protected cb func OnInitialize() -> Boolscripted
protected cb func OnSetMenuEventDispatcher(menuEventDispatcher: wref<inkMenuEventDispatcher>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func OnVarModified(groupPath: CName, varName: CName, varType: ConfigVarType, reason: ConfigChangeReason)scripted
private final func PopulateSettings()scripted