BraindanceBarLogicController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
isInLayer | Bool | scriptedprivate |
layer | gameuiEBraindanceLayer | scriptedprivate |
timelineActiveAnimation | ref<inkAnimProxy> | scriptedprivate |
timelineActiveAnimationName | CName | scriptedprivate |
timelineDisabledAnimation | ref<inkAnimProxy> | scriptedprivate |
timelineDisabledAnimationName | CName | scriptedprivate |
Methods 3
public final func SetBarLayer(layer: gameuiEBraindanceLayer, stateLayerName: CName)scripted
public final func UpdateActiveLayer(layer: gameuiEBraindanceLayer)scripted
private final func UpdateOpacity()scripted