REDNODE / GAME API

BaseDestructibleControllerPS

classscriptedClasssavable

extends ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
destroyedBoolscriptedprotected

Methods 7

protected func GameAttached()scripted
protected func Initialize()scripted
public final func IsDestroyed() -> Boolscripted
public final func IsMasterDestroyed() -> Boolscripted
protected cb func OnInstantiated() -> Boolscripted
public final func OnMasterDeviceDestroyed(evt: ref<MasterDeviceDestroyed>) -> EntityNotificationTypescripted
public final func SetDestroyed()scripted