REDNODE / GAME API

AntiRadar

classscriptedClass

extends WeaponObject › ItemObject › TimeDilatable › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 4

NameTypeFlags
colliderComponentref<IComponent>scriptedprivate
gameEffectInstanceref<EffectInstance>scriptedprivate
gameEffectRefEffectRefscriptedprivate
jammedSensorsArrayarray<wref<SensorDevice>>scriptedprivate

Methods 6

protected final func ChangeAppearance(newAppearance: CName)scripted
protected cb func OnChargeEndedEvent(evt: ref<ChargeEndedEvent>) -> Boolscripted
protected cb func OnChargeStartedEvent(evt: ref<ChargeStartedEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnSensorJammed(evt: ref<SensorJammed>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted