AnimatedSign
classscriptedClass
extends InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
animFeature | ref<AnimFeature_AnimatedDevice> | scriptedprivate |
Methods 5
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected func TurnOffDevice()scripted
protected func TurnOnDevice()scripted
private final func UpdateAnimState()scripted