REDNODE / GAME API

ActivatedDeviceNPCControllerPS

classscriptedClasssavable

extends ActivatedDeviceControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
activatedDeviceNPCSetupActivatedDeviceNPCSetupscriptedprivatepersistent

Methods 3

protected func GameAttached()scripted
public final func GetSpawnedNPC() -> ref<NPCPuppet>scripted
public final func OnGameEntitySpawnerEvent(evt: ref<gameEntitySpawnerEvent>) -> EntityNotificationTypescripted