REDNODE / GAME API

ActivateCoverEvents

classscriptedClass

extends CoverActionEventsTransition › CoverActionTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 1

NameTypeFlags
usingCoverBoolscriptedpublic

Methods 4

public final func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public final func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public func OnForcedExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
public final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted