AIVehicleOnSplineCommand
classnative
extends AIVehicleCommand › NPCCommand › IScriptable › ISerializable
Properties 19
| Name | Type | Flags |
|---|---|---|
audioCurvesParam | wref<vehicleAudioCurvesParam> | overriding |
driveBackwards | Bool | overriding |
forcedStartSpeed | Float | overriding |
keepDistanceBool | Bool | overriding |
keepDistanceCompanion | wref<GameObject> | overriding |
keepDistanceDistance | Float | overriding |
reverseSpline | Bool | overriding |
rubberBandingBool | Bool | overriding |
rubberBandingMaxDistance | Float | overriding |
rubberBandingMinDistance | Float | overriding |
rubberBandingStayInFront | Bool | overriding |
rubberBandingStopAndWait | Bool | overriding |
rubberBandingTargetForwardOffset | Float | overriding |
rubberBandingTargetRef | wref<GameObject> | overriding |
rubberBandingTeleportToCatchUp | Bool | overriding |
secureTimeOut | Float | overriding |
splineRef | NodeRef | overriding |
startFromClosest | Bool | overriding |
stopAtPathEnd | Bool | overriding |