REDNODE / GAME API

AIVehicleOnSplineCommand

classnative

extends AIVehicleCommand › NPCCommand › IScriptable › ISerializable

Properties 19

NameTypeFlags
audioCurvesParamwref<vehicleAudioCurvesParam>overriding
driveBackwardsBooloverriding
forcedStartSpeedFloatoverriding
keepDistanceBoolBooloverriding
keepDistanceCompanionwref<GameObject>overriding
keepDistanceDistanceFloatoverriding
reverseSplineBooloverriding
rubberBandingBoolBooloverriding
rubberBandingMaxDistanceFloatoverriding
rubberBandingMinDistanceFloatoverriding
rubberBandingStayInFrontBooloverriding
rubberBandingStopAndWaitBooloverriding
rubberBandingTargetForwardOffsetFloatoverriding
rubberBandingTargetRefwref<GameObject>overriding
rubberBandingTeleportToCatchUpBooloverriding
secureTimeOutFloatoverriding
splineRefNodeRefoverriding
startFromClosestBooloverriding
stopAtPathEndBooloverriding