AINPCPreviousHighLevelStateCheck
classscriptedClass
extends AINPCStateCheck › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Extended by 1 type
Methods 2
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted
private func GetStateToCheck() -> gamedataNPCHighLevelStatescripted