AIGateSignal
structnative
Properties 4
| Name | Type | Flags |
|---|---|---|
flags | AISignalFlags | overriding |
lifeTime | Float | overriding |
priority | Float | overriding |
tags | static<4,CName> | overriding |
Methods 8
static native func AddFlag(self: script_ref<AIGateSignal>, flag: AISignalFlags)
static native func AddTag(self: script_ref<AIGateSignal>, tag: CName)
static native func GetTag(self: script_ref<AIGateSignal>, index: Uint32) -> CName
static native func GetTagCount(self: script_ref<AIGateSignal>) -> Uint32
static native func HasAllTagsOf(self: script_ref<AIGateSignal>, other: script_ref<AIGateSignal>) -> Bool
static native func HasFlag(self: script_ref<AIGateSignal>, flag: AISignalFlags) -> Bool
static native func HasTag(self: script_ref<AIGateSignal>, tag: CName) -> Bool
static native func IsEmpty(self: script_ref<AIGateSignal>) -> Bool