REDNODE / GAME API

worldTrafficLanePersistent

structnative

Properties 20

NameTypeFlags
accumulatedLengthsarray<Float>overriding
areaFloatoverriding
crowdCreationInfoworldTrafficLaneCrowdCreationInfooverriding
deadEndStartFloatoverriding
flagsUint16overriding
inLanesarray<worldTrafficConnectivityInLane>overriding
isReversedBooloverriding
laneNumberUint16overriding
lengthFloatoverriding
maxSpeedUint8overriding
neighborGroupIndexUint16overriding
nodeRefHashUint64overriding
outLanesarray<worldTrafficConnectivityOutLane>overriding
outlinearray<Vector3>overriding
playerGPSInfoworldTrafficLanePlayerGPSInfooverriding
polygonarray<Vector2>overriding
roadMaterialsarray<worldRoadMaterialInfo>overriding
seqNumberUint16overriding
subGraphIdUint16overriding
widthFloatoverriding