worldScriptedAudioSignpostTrigger
classnative
extends IScriptable › ISerializable
Methods 2
protected cb func OnPlayerEnter(localPlayer: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerExit(localPlayer: ref<GameObject>) -> Boolscripted
classnative
extends IScriptable › ISerializable
protected cb func OnPlayerEnter(localPlayer: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerExit(localPlayer: ref<GameObject>) -> Boolscripted