vehicleDebugUIGameController
classscriptedClass
extends BaseVehicleHUDGameController › inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 26
| Name | Type | Flags |
|---|---|---|
autopilotOnId | ref<CallbackHandle> | scriptedprivate |
autopilotTextWidget | wref<inkText> | scriptedprivate |
gearBBConnectionId | ref<CallbackHandle> | scriptedprivate |
gearTextWidget | wref<inkText> | scriptedprivate |
isInAutoPilot | Bool | scriptedprivate |
mountBBConnectionId | ref<CallbackHandle> | scriptedprivate |
radioName | CName | scriptedprivate |
radioNameBBConnectionId | ref<CallbackHandle> | scriptedprivate |
radioNameWidget | wref<inkText> | scriptedprivate |
radioState | Bool | scriptedprivate |
radioStateBBConnectionId | ref<CallbackHandle> | scriptedprivate |
radioStateWidget | wref<inkText> | scriptedprivate |
rootWidget | wref<inkCanvas> | scriptedprivate |
rpmGaugeForegroundWidget | wref<inkRectangle> | scriptedprivate |
rpmGaugeMaxSize | Vector2 | scriptedprivate |
rpmMaxBBConnectionId | ref<CallbackHandle> | scriptedprivate |
rpmMaxValue | Float | scriptedprivate |
rpmMaxValueInitialized | Bool | scriptedprivate |
rpmMinValue | Float | scriptedprivate |
rpmValueBBConnectionId | ref<CallbackHandle> | scriptedprivate |
rpmValueWidget | wref<inkText> | scriptedprivate |
speedBBConnectionId | ref<CallbackHandle> | scriptedprivate |
speedTextWidget | wref<inkText> | scriptedprivate |
useDebugUI | Bool | scriptedprivate |
vehicleBBStateConectionId | ref<CallbackHandle> | scriptedprivate |
vehicleBlackboard | wref<IBlackboard> | scriptedprivate |
Methods 14
protected cb func OnActivateTest(value: Bool) -> Boolscripted
protected cb func OnAutopilotChanged(autopilotOn: Bool) -> Boolscripted
protected cb func OnGearValueChanged(gearValue: Int32) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnRadioNameChanged(stationName: CName) -> Boolscripted
protected cb func OnRadioStateChanged(state: Bool) -> Boolscripted
protected cb func OnRpmMaxChanged(rpmMax: Float) -> Boolscripted
protected cb func OnRpmValueChanged(rpmValue: Float) -> Boolscripted
protected cb func OnSpeedValueChanged(speedValue: Float) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnVehicleMounted() -> Boolscripted
protected cb func OnVehicleStateChanged(state: Int32) -> Boolscripted
protected cb func OnVehicleUnmounted() -> Boolscripted
private final func RefreshUI()scripted