REDNODE / GAME API

tachometerLogicController

classscriptedClass

extends IVehicleModuleController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 9

NameTypeFlags
currentRPMInt32scriptedprivate
rpmGaugeForegroundWidgetinkRectangleRefscriptedprivate
rpmGaugeMaxSizeVector2scriptedprivate
rpmMaxValueFloatscriptedprivate
rpmMinValueFloatscriptedprivate
rpmValueBBConnectionIdref<CallbackHandle>scriptedprivate
rpmValueWidgetinkTextRefscriptedprivate
scaleXBoolscriptedprivate
vehBBwref<IBlackboard>scriptedprivate

Methods 5

public final func OnRpmValueChanged(rpmValue: Float)scripted
protected cb func OnUninitialize() -> Boolscripted
public func RegisterCallbacks(vehicle: wref<VehicleObject>, vehBB: wref<IBlackboard>, gameController: wref<vehicleUIGameController>)scripted
public final func SetupRPMDefaultState()scripted
public func UnregisterCallbacks()scripted