REDNODE / GAME API

scnChoiceNode

native classnative

extends scnSceneGraphNode › ISerializable

Properties 28

NameTypeFlags
alwaysUseBrainGenderBooloverriding
ataParamsscnChoiceNodeNsAttachToActorParamsoverriding
atgoParamsscnChoiceNodeNsAttachToGameObjectParamsoverriding
atpParamsscnChoiceNodeNsAttachToPropParamsoverriding
atsParamsscnChoiceNodeNsAttachToScreenParamsoverriding
atwParamsscnChoiceNodeNsAttachToWorldParamsoverriding
choiceFlagsscnChoiceNodeNsChoiceNodeBitFlagsoverriding
choiceGroupCNameoverriding
choicePriorityUint8overriding
cpoHoldInputActionSectionBooloverriding
customPersistentLinescnscreenplayItemIdoverriding
displayNameOverrideStringoverriding
doNotTurnOffPreventionSystemBooloverriding
forceAttachToScreenConditionref<questIBaseCondition>overriding
hubPriorityUint8overriding
interruptCapabilityscnInterruptCapabilityoverriding
interruptionSpeakerOverridescnActorIdoverriding
localizedDisplayNameOverrideLocalizationStringoverriding
lookAtParamsref<scnChoiceNodeNsLookAtParams>overriding
mappinParamsref<scnChoiceNodeNsMappinParams>overriding
modescnChoiceNodeNsOperationModeoverriding
optionsarray<scnChoiceNodeOption>overriding
persistentLineEventsarray<scnSceneEventId>overriding
reminderConditionref<scnReminderCondition>overriding
reminderParamsref<scnChoiceNodeNsActorReminderParams>overriding
shapeParamsref<scnInteractionShapeParams>overriding
timedParamsref<scnChoiceNodeNsTimedParams>overriding
timedSectionConditionref<scnTimedCondition>overriding