saveGameMetadata
structnative
Extended by 1 type
Properties 42
| Name | Type | Flags |
|---|---|---|
activeQuests | String | overriding |
assault | Float | overriding |
athletics | Float | overriding |
bodyGender | String | overriding |
brainGender | String | overriding |
brawling | Float | overriding |
buildPatch | String | overriding |
buildSKU | String | overriding |
coldBlood | Float | overriding |
combatHacking | Float | overriding |
cool | Float | overriding |
crafting | Float | overriding |
debugString | String | overriding |
demolition | Float | overriding |
difficulty | gameDifficulty | overriding |
engineering | Float | overriding |
facts | array<String> | overriding |
finishedQuests | String | overriding |
gameDefinition | String | overriding |
gunslinger | Float | overriding |
hacking | Float | overriding |
initialBuildID | String | overriding |
intelligence | Float | overriding |
level | Float | overriding |
lifePath | gamedataLifePath | overriding |
locationName | String | overriding |
mainQuest | String | overriding |
nextNonSavableEntityID | Uint32 | overriding |
nextSavableEntityID | Uint32 | overriding |
playerPosition | Vector3 | overriding |
playthroughID | String | overriding |
playthroughTime | Double | overriding |
playTime | Double | overriding |
pointOfNoReturnId | String | overriding |
reflexes | Float | overriding |
stealth | Float | overriding |
streetCred | Float | overriding |
strength | Float | overriding |
technicalAbility | Float | overriding |
trackedQuest | String | overriding |
trackedQuestEntry | String | overriding |
visitID | String | overriding |